Thursday, January 26, 2012

BVH joints renamer

When I load a BVH file into 3DS Max Biped, an error occurs, saying that the naming is not compatible with biped.

To fix the problem, open the BVH in bvhhacker, examine whether there is an extra joints that is not compatible with biped.  Try delete it and see if the figure is not falling apart (or the bvhhacker chashes).

Then rename all the joints in accordance with biped bones naming convention.

You can do it in any text editor or word processor, but it is tedious.  So I created an application in Visual Basic 6 to make it simple.

Here is the intaller or here.


5 comments:

  1. Not a valid link Or May be File Deleted
    help me

    ReplyDelete
  2. I already re-uploaded the file. i posted the link in youtube description. if ziddu deleted it, i will upload it tomorrow.

    ReplyDelete
  3. Links are dead.
    Please, can you reupload to normal file-hosting, i.e. google drive or send me on mail (flavence@gmail.com)?

    ReplyDelete
  4. Thank you for reply and programm! )

    ReplyDelete